Game-Based Learning: Current Research in Games for Health, a Focus on Biofeedback Video Games as Treatment for AD/HD
In: Handbook of Research on Improving Learning and Motivation through Educational Games : Multidisciplinary Approaches. 2011, v. 1, p583-605.
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Zugriff:
Chapter 28: Game-Based Learning: Current Research in Games for Health, a Focus on Biofeedback Video Games as Treatment for AD/HD . . DOI: 10.4018/978-1-60960-495-0.ch028 . Computer and video games provide [...]
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Game-Based Learning: Current Research in Games for Health, a Focus on Biofeedback Video Games as Treatment for AD/HD
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Autor/in / Beteiligte Person: | Amon, Krestina L ; Campbell, Andrew J |
Quelle: | Handbook of Research on Improving Learning and Motivation through Educational Games : Multidisciplinary Approaches. 2011, v. 1, p583-605. |
Veröffentlichung: | 2011 |
Medientyp: | Buch |
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